

The genre, game system, setting, character types, and other details do not matter. It's the story framework that matters most for great gaming. All game systems: D&D, Pathfinder, FATE, PtBA, Savage Worlds, 13th Age, etc.Įach room in the five room dungeon template guides you through the stages of building a complete story.


I named it 5 Room Dungeons, which in hindsight is why many game masters don't think this format will work for their non-dungeon campaigns.īut you can use the 5 Room Dungeons format for any type of adventure: When I invented this framework in 2002-2003, I was thinking it would work for all adventure types. There's been a bit of confusion about how to use this quick adventure building method.
